So, I find out today that XNA is essentially a dead language. Microsoft will not longer support it and offer new releases. It will be considered officially dead on April 1, 2014. That leaves me in a bit of a conundrum. Do I continue on in XNA, having only just started to learn it and not too deep into coding my game that it would hurt to stop?
If I do stop, then what? Unity? I've tried it and I know it's powerful (I've played many great games made with Unity), it just doesn't feel like coding does in XNA. I like to see the lines of code. That's part of the draw for me.
Likely I will continue on with this project in XNA and then figure out what's next for the next project. I feel like a modern scholar studying Latin. There's not really any reason to except to do it...
Wednesday, April 17, 2013
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